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Gnorax

Components to launch: Gnorax Beacon found in "The Madman" and in "Neocyte Stores" missions from the Neocyte Mines location.
Timing: 48 hours
Level required: 800+
Player slots: 20
Epic Boss Health: 40 millions

Team Health10 millions

Ratio required: 4 : 1 or better 



Advice: Once enraged, the ratio will drop drastically, so will be better if you can keep a ratio above 6:1 PRE-Enraged.

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 ***Written by Luke Royal***

There are 4 different Gnorax units, in both Pre-enrage or Enraged mode:

Gnorax Heart (Type Assault, Controllable) 
Amount: 4 / 6 (Enraged)

Ability: Gnorax Regeneration - Heals 500 health, high proc rate
. Leeching Bite - Deals 75-100 Damage and heals 10 health, high proc rate

Log:
Enemy's Gnorax Heart used Gnorax Regeneration, healing 500 health!
Enemy's Gnorax Heart used Leeching Bite, dealing 93 damage and healing 10 health!

Your reinforced Gnorax Heart used Gnorax Regeneration, healing 500 health!
(Controlled by XMS)

Recommended Jammers: (Only listing non-WC ones)

Vile (50% proc for 1 Assault Jamming)
Gustmish (50% proc for 3 Assault Jammings)
Orbo (60% proc for 1 Assault Jamming)
Tremor Wyrm (40% proc for 1 Assault Jamming)
Muon Walker (40% proc for 1 Assault Jamming, Repeatable)
Araquanid (50% proc for 1 Assault Jamming, Repeatable but rare)
Annelid Mass (60% proc for 1 Assault Jamming)
Obsidian (55% proc for 1 Assault Jamming)
Rancor (50% proc for 1 Assault Jamming)
Mortifex (60% proc for 1 Assault Jamming)
Omega, the Death Engine (60% proc for 2 Assault Jammings, much more useful in Enraged mode)

Xeno Mothership (40% proc for 1 Assault Controlling)
Xeno Planetship (75% proc for 1 Assault Controlling, hard to obtain)
Apex, the Enclave Flagship (60% proc for 1 Assault Controlling, much more useful in Enraged mode)
Apex, Dread Mothership (60% proc for 1 Assault Controlling, much more useful in Enraged mode)


Gnorax Head (Type Unknown, Unjammable) 
Amount: 1 / 1 (Enraged)

Ability: Gnorax Head - Deals minor damage and reinforces 6/10(Enraged) Gnorax Armors, high proc rate

Log:
Enemy's Gnorax Head brought [6] Gnorax Armor into the battle
Enemy's Gnorax Head used Gnorax Head, dealing 3 damage!

Recommended Jammers:
Unjammable, our problem is those damned Gnorax Armors.


Gnorax Armor (Type Unknown, Brought in by Gnorax Head) 
Amount: 6 / 10 (Enraged)

Ability: (No name) - Reduce players' damage by 1, high proc rate

Log:
Enemy's reinforced Gnorax Armor will reduce damage by 1

Recommended Jammers:

Ruthless Brute (50% proc for 2 Reinforce Blockings)
Sulfurus Acid Pit (40% proc for 1 Reinforce Blocking, Repeatable and very easy to obtain)
Yugkuthgkha (90% proc for 1 Reinforce Blocking)
Rogoth (60% proc for 2 Reinforce Blockings, tremendously difficult to obtain)

Vile Plaguewyrm is not on the list since it reinforces, and it's tremendously difficult to obtain.

Jamming them is the key to improve your damage per stam !


Gnorax Claw (Type Unknown, Unjammable) 
Amount: 6 / 6 (Enraged)

Ability: Rockslide - Deals 7-10 damage per reinforced units, high proc rate
. Sideswipe - Deals 10-30 damage, high proc rate

Rockslide deals 8.5 damage in average per reinforced units, with 6 of them that means 51 damage per reinforced unit !
Removing ALL units that reinforces(including the Fortify boost) is the key to improve your ratio. The only POSSIBLE exception is Omega Lithid.

Log

Enemy's Gnorax Claw used Rockslide, dealing 331 damage!
(Many Reinforcements)
Enemy's Gnorax Claw used Rockslide, dealing 17 damage!
(Few Reinforcements)

Enemy's Gnorax Claw used Sideswipe, dealing 23 damage!

Recommended Jammers:
Unjammable, just remember to remove ALL units that reinforces.


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The Jamming/Controlling of Gnorax Hearts is another key to affect your performence(For both ratio and dps)

More Jamming=More dps (since mostly Gnorax Hearts are Jammed)
=Less Controlling=Less Healing from Gnorax Hearts=Worse ratio

Less Jamming=Less dps (since sometimes Gnorax Hearts will get through and Heal crazily)=More Controlling=More Healing from Gnorax Hearts=Better ratio


Which one is better? It's up to you :)